Build
Every island is missing something.
Draft and place the pieces of an economy: extraction, industry, warehouses, docks. Goods stay local, so the shape of the archipelago decides what your crew has to solve.
A co-op strategy roguelike
The Queen is waiting. Go make her rich.
What Viceroys is now
Every run starts with a different archipelago and an incomplete supply chain. Your crew drafts the missing pieces, moves finite goods by ship, and turns those routes into a navy before the next pirate force reaches the Crown.
One run
Build
Draft and place the pieces of an economy: extraction, industry, warehouses, docks. Goods stay local, so the shape of the archipelago decides what your crew has to solve.
Plan
Draw routes, create missions, muster flotillas, and ask another Viceroy for help. Plans live on the shared map—and changes at sea still have to travel by courier.
Survive
Five Acts bring named task forces, blockades, and a physical stronghold. There is no abstract army to defeat: every ship arrives in the world, and every ship can sink.



